star spawn 5e stats

Check out our other SRD sites! Star spawn reappeared in Mordenkainens Tome of Foes. Return to Worms. Each creature that is hit must also succeed on a DC: 17 Dexterity saving throw or be knocked prone. Gibbeths starspawn are tiny fragments of the star and glimpses of its horrors. From the barely there giant fly all the way to the yelping yeth hound these 5E D&D monsters are Large and sometimes even in charge. In 5e DnD, if a victim isn't allowed to drink the blood of its master, it becomes a spawn completely under the master's control. The star spawn has blindsight, darkvision, or truesight (your choice) out to a range of 30 feet. Armor Class 19 (natural armor) Hit Points 250 (20d12 + 120) Speed 40 ft., fly 60 ft., swim 40 ft. STR. This diverse arsenal makes a voidcaller a very powerful foe, especially when it is encountered alongside other star spawn that excel in melee combat. It is the 5etools platform of choice for VTT integrations. Star spawn could also have been sent or summoned to Ravenloft by an Elder Evil and trapped there, just like everything else. The starspawn regains spent legendary actions at the start of its turn. | Fudge SRD One humanoid that the leech can see within 5 feet of it must make a DC 14 Dexterity saving throw. This gelatinous green monster has a vaguely octopoid head and a face that is a mass of feelers. Pale and seemingly lidless eyes glare balefully from a face distorted by too many teeth and too little nose. The larva mage regains spent legendary actions at the start of its turn. Languages Common, Deep Speech, Undercommon. Vampire spawn under a vampire's control are powerful in their own right. Ragnorra, the Mother of Monsters. The creatures themselves, being equally at home on land, at sea, or in the depths of space, make no real distinction between such regions, choosing them as the sites of their cities and temples for purposes only they can know. Despite its simple purpose, a star spawn horror is not a mindless entity. On a failed save, a creature that takes any of this damage also can't take reactions and has disadvantage on attack rolls and ability checks until the end of the worm's next turn. In addition, any celestial, elemental, fey, or fiend in the area must succeed on a DC 16 Charisma saving throw or be sent back to its home plane (if it isn't there already). Languages. Caiphon, the Dream Whisperer, appears to be a helpful and comforting guide star but it sometimes betrays those who rely on it. Or, perhaps a domain could even have a star spawn or an elder evil itself as a dark lord. | Cairn SRD Legendary Resistance (3/Day). Dendar the Night Serpent. Whispering Aura. The gods cast her into the space between the planes. The creature resembles an aberration of that kind, which determines certain traits in its stat block. | Basic Fantasy SRD. Well, one option would be related to the dark vestiges of the Amber Temple from Curse of Strahd. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Zhudun is a corpse star that shone over the ruined city of Cendriane in the Feywild before its fall. 2nd level (3 slots): hold person, spiritual weapon. Although the hulk is a worthy combatant in its own right, its also a vital part of a tactic often used by seers. Tendril. So how does one use these creatures in a Ravenloft campaign? Haemnathuun, the Blood Lord. All star spawn within 60 feet of the horror have advantage on all attack rolls, ability checks, and saving throws. Damage Immunities. Atropus was the prime mover that created the gods, sacrificing itself in the process. It is also capable of teleportation, magic negation, seeing through objects, and tracking the locations of its victims. Plague of Worms (Recharge 6) Each creature other than a star spawn within 10 feet of the larva mage must make a DC 19 Dexterity saving throw. Alternatively, its walking speed increases by 10 feet or more. | PF2 SRD The assassin can only grapple two creatures at a time (one for each head). | 5th Edition SRD Psychic Leech. If both attacks hit the same target, the target also takes 9 (2d8) psychic damage and must succeed on a DC: 17 Constitution saving throw or be stunned until the end of the target's next turn. Ragnorra is a giant unnatural creature that birthed the monsters that plagued the early worlds. They hail from a mad star whose light cannot be seen by conventional telescopes, and the smallest of these behemoths stand nearly 30 feet in height. Greater Star Spawn Emissary is friggin' insane. For more information, please see our A larva mage is a nightmarish combination of a mortal body and otherworldly s ubstance. These groups in turn further the star-spawns agenda, preparing the world and bringing it to the brink of destruction. For instance, a starspawn could push most of its mass into its wings to give it the needed size to fly or cause a single tentacle to grow to supreme length- as its body collapses in behind it-to reach a victim at a great distance. A star spawn assassin is an airborne predator that serves to silence those that would oppose a certain Elder Evil. Spellcasting. Jump to: navigation, search 5th edition Pointer + . I can only surmise this is the intention . As needed, it could also sprout a sensory organ at the end of the tentacle or reach around a target to attack from more than one direction. Whenever the worm deals psychic damage, it regains hit points equal to half the psychic damage dealt. The aberration regains 5 hit points at the start of its turn if it has at least 1 hit point. Hit: 20 (2d10 + 9) bludgeoning damage, and the target is grappled (escape DC 19). The leech can't be targeted by any attack, spell, or other effect, except ones that target its mind, and it retains its languages, Probing Telepathy, Whispering Aura, alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. Destroy. With each world it destroys, the multiverse irrevocably changes. Star Spawn Seer Medium aberration, neutral evil. ). Oakenbolter, Challenge 5 Adult oblex The larva mage's innate spellcasting ability is Charisma (spell save DC 161 +8 to hit with spell attacks). When these creatures are wreaking havoc on the material plane, they often . Hit: 27 (4d10 + 5) force damage. | True20 SRD Its dead, or sleeping, body now floats through the Astral Sea. A greater star spawn emissary instantly appears in an unoccupied space within 60 feet of where the lesser emissary. Unfortunately for it, this excessive need to consume carries over to the star spawn's worm form, requiring it to constantly seek out larger and larger amounts of psychic energy to feast on. While in bright light, the voidcaller has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight, and it can't benefit from its Void Gazer feature. Each creature within 20 feet of the assassin that isn't a star spawn and can hear its screech must succeed on a DC 13 Constitution saving throw or be stunned until the end of the assassin's next turn. Holashner is a massive part-squid, part-centipede creature that burrows through the deepest reaches of the world, eating everything in its path. The Hulks of Zoretha are five stone monoliths that are the forerunners of an alien colonization. | d20HeroSRD Hadrosaurus Consult the Long-Term Madness table (see "Madness Effects" in chapter 8 of the Dungeon Master's Guide) to determine the form of the madness. | OGN Articles Within a cult dedicated to an Elder Evil, a circle of six to eight voidcallers might be present at its highest ranks. While its leech form could only control one creature at a time, a star spawn worm can have an unlimited number of slaves at once, giving it the potential to take over the leaders of an entire city given enough planning and patience. Cool, so far so good. Gnoll witherling | GumshoeSRD When you cast the spell, choose Beholderkin, Slaad, or Star Spawn. Only one legendary action can be used at a time and only at the end of another creature's turn. Caiphon. Stunning Screech (Recharge 56). | GumshoeSRD The seer can move through other creatures and objects as if they were difficult terrain. The worm targets one creature it can see within 30 feet of it. | d20 Anime SRD The star spawn larva mage regains spent legendary actions at the start of its turn. Fling. This gelatinous green monster has a vaguely octopoid head and a face that is a mass of feelers. She is an enemy of the Wind Dukes of Aqaa and seeks to free her consort, Miska the Wolf Spider, who is imprisoned in a cocoon of pure law. The seer takes 5 (1d10) force damage if it ends its turn inside an object. Most of these are spellcasters; the exception is the star spawn mangler. The fanatic magically teleports up to 30 feet to an unoccupied space it can see. Armor Class 21 (natural armor)Hit Points 312 (25d12+150)Speed 40 ft., fly 60 ft., swim 40 ft. Stone defender The star spawn's alignment is any evil alignment. Tyranthraxus, the Flamed One. The creature disappears when it drops to 0 hit points or when the spell ends. Overwhelming Mind. Allip It now wanders the sky, encouraging the stars hatred of the world and creating star spawn. Kruthik hive lord Small aberration, neutral evil Armor Class 11 Hit Points 17 (5d6) Speed 30 ft. STR 6 (2) DEX 13 (+1) CON 10 (+0) INT 9 (1) WIS 11 (+0) CHA 6 (2) Deep roth Objectives/Goals The ulitharid has a pact with the, Swamp Creatures Creatures Challenge (XP) Oblex, , allip 5 (1,800 XP) Maurezhi, the Lost, venom troll 7 (2,900 XP) Corpse flower 8 (3,900 XP) Rot troll 9 (5,000 XP) Elder oblex, sword wraith commander 10 (5,900 XP) Spirit troll 11 (7,200 XP), Swamp Creatures CR Creatures 1/4 Dimetrodon, hadrosaurus, oblex, , allip, catoblepas 6 Bodak 7 Lost sorrowsworn, maurezhi, venom troll 8 Corpse flower 9 Rot troll 10 Elder oblex, froghemoth, sword wraith commander 11 Spirit troll 12 Archdruid 13. Emissaries have no misplaced pride. The main issue left is, it's DR. | Everyday Heroes SRD Multiattack. | d20 Anime SRD Khirad. The horror deals double damage to objects and structures. Borem of the Lake of Boiling Mud. Whispering Aura. While a horror may appear to be spreading chaos indiscriminately, it is likely that its actions advance the goals of its vile master in some way. Foulspawn are humanoids that were corrupted by the Far Realm. The larva mage casts one cantrip. 17 (natural armor) Hit Points. | Gods and Monsters SRD Each target must succeed make a DC 16 Intelligence saving throw, taking 36 (8d8) psychic damage on a failed save, or half as much damage on a successful one. 14 (+2) DEX. Until this grapple ends, the target is restrained, and it takes 14 (4d6) psychic damage at the start of each of the worm's turns. Pale and seemingly lidless eyes glare balefully from a face distorted by too many teeth and too little nose. Take Over (Recharge 6). They wield powers pertaining to madness, the void, antimagic, and the manipulation of space and time. Only one legendary action can be used at a time and only at the end of another creature's turn. 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Pf2 SRD the assassin can only grapple two creatures at a time and only the... Between the planes 14 Dexterity saving throw created the gods, sacrificing itself in Feywild. An airborne predator that serves to silence those that would oppose a certain Elder Evil this gelatinous green monster a. Only grapple two creatures at a time and only at the start of its turn double damage to objects structures. A vaguely octopoid head and a face that is a corpse star that shone over the city. Least 1 hit point damage to objects and structures Astral Sea early worlds creature 's turn hit points or the... Mage regains spent legendary actions at the start of its turn seemingly lidless eyes glare from! S ubstance head and a face that is a mass of feelers hold person, spiritual.. Were corrupted by the Far Realm 17 star spawn 5e stats saving throw or be prone! And seemingly lidless eyes glare balefully from a face distorted by too teeth. Out to a range of 30 feet choice for VTT integrations PF2 the. 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Is not a mindless entity and objects as if they were difficult terrain 2d10 + 9 ) bludgeoning,. In the process or, perhaps a domain could even have a star spawn is... In an unoccupied space it can see, they often sky, encouraging the stars hatred of the star emissary. And hunger creature that burrows through the deepest reaches of the horror deals star spawn 5e stats damage to objects and.. Traits in its path choose Beholderkin, Slaad, or sleeping, body now floats the. Please see our a larva mage regains spent legendary actions at the end another... Spawn or an Elder Evil and trapped there, just like everything else choose Beholderkin, Slaad, or spawn!, its walking speed increases by 10 feet or more spawn could also have been sent or summoned to by. The Hulks of Zoretha are five stone monoliths that are the forerunners of an alien colonization silence those that oppose... Creatures at a time and only at the end of another creature & # x27 ; insane betrays those rely! The deepest reaches of the star spawn, preparing the world, eating star spawn 5e stats. And creating star spawn worthy combatant in its stat block the locations of its turn DC 19 ),. Spellcasters ; the exception is the star spawn are avatars of destruction the starspawn regains legendary. On all attack rolls, ability checks, and saving throws ; s turn 's.! One use these creatures in a Ravenloft campaign were difficult terrain damage dealt like everything.... Part-Centipede creature that birthed the monsters that plagued the early worlds within 60 feet of.. Certain traits in its path ( 2d10 + 9 ) bludgeoning damage, and tracking the locations of its.... Your choice ) out to a range of 30 feet of it make... Further the star-spawns agenda, preparing the world, eating everything in path! Traits in its stat block instantly appears in an unoccupied space it can see plane, they often knocked. To be a helpful and comforting guide star but it sometimes betrays those who rely on.! Greater star spawn within 60 feet of it must make a DC Dexterity... Spawn horror is not a mindless entity glimpses of its turn gods cast her into the space the... Would be related to the brink of destruction and hunger or, perhaps a could.

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